Sunday, February 3, 2008

Weekly team assessment #2

We had a meeting on Friday as usual to discuss how to create a prototype of our game. During the meeting, we decided what kinds of rules we need to implement in order to effectively test the core of the digital version of the game. I wrote down the ideas that team member suggested during the meeting as well as my ideas. After the lengthy brainstorm, we came up with plausible game rules that fair to every player of the game. Next week, we will have another meeting to test the prototype within our group and if there is no problem, we will recruit some random people for the feedback.

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